how it's Done!
how it's Done!
wizzard |
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#1
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![]() UNFKNBLVBLE ! ![]() ![]() ![]() ![]() Group: VIP Member Posts: 320 Joined: 17-March 04 Member No.: 3 ![]() |
I like to know what software was used to Draw this or how its done i attached this picture
(IMG:http://membres.lycos.fr/wizhye/Nano/Nano-Deckel-step4.jpg) and this one (IMG:http://membres.lycos.fr/wizhye/Nano/Nano-Deckel-step5.jpg) thanks a lot -------------------- ![]() |
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dInferno |
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#2
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![]() nFm [ progressor ] ![]() ![]() Group: Private Member Posts: 190 Joined: 19-March 04 Member No.: 36 ![]() |
That object could have been created using almost any 3D app. I'm more experienced in Maya, so I can only tell you the tools I would use in that program.
you could use either nurmbs or polygons. with nurms, I would start with a basic nurbs cube, delete one side, duplicate it, and loft them together (that would fill in the gap between the two cubes). then I would intersect the cubes with cylingers, and use the trim tool to get the circular cutouts. Same basic procedurs for polygons, except the tools change a bit. you would use connect poly tool instead of loft, and can't remember the tool used to cut holes in poly's (I'll probably think of it later, when I'm trying to figure something else out). I could probably sit down and make a pdf tutorial for ya in a couple of days (after I finish moving) if ya want. |
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Lo-Fi Version | Time is now: 29th August 2025 - 11:29 PM |