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hoioyske
Im looking for some info on locking the end effectors/goals to the IK chain.
Blue_Muppet
might find something at these mates:

'http://www.comet-cartoons.com/toons/3ddocs/iksetup/

'http://www.spoono.com/3ds/tutorials/tutorial.php?id=7

'http://www.3dspline.com/animation-tuts.htm


hope they help smile.gif
hoioyske
Looking now. Thanks BM, Great looking links! Ill let you know how it works out, cause this thing has been bugging me to know end.
boxcrash
biggrin.gif Hey sorry I have been away so long, no internet and moving does that to a person. biggrin.gif

Lets see, what exactly is the problem??? What are you trying to get it to do??
If I am not mistaken I think they have to be locked to the IK target the main one and not the bones or the IK...wait maybe its the goal??? sheesh,,,,
Cause I had a problem once that was causing some of the other bones to move when and twist when only the requested target was suppose to.
I had to change something, I think its parent target settings, I can look....it has been 3 months since I have done anything creative wink.gif ............darn house and fixing crap and............ah well. biggrin.gif

Oh yeah and Micheal Comets website is pretty awesome, he definetly knows his stuff. I have talked with him several times before when I was in a jam.
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