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> 96k Game with these incredible graphics?

Deepone
post May 18 2004, 04:57 PM
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QUOTE (Blue_Muppet @ May 18 2004, 03:08 PM)
man, those two are killer! i cant even being to guess how they do that...

if you want, check out the presentation these guys kept for nvidia.. they talk about compression ratio of 1:5000 :S and there are some things they mention about how they managed to do it. my guess is that both of these small ones have used about the same approach in a way..


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Jobefx
post May 21 2004, 11:40 AM
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This demo works great, and looks great. It must take a ton of computing power though, I am running a machine with a radeon 9800xt and the game wasnt quite as fast as I like. The graphics are awesome, but the game play itself is kinda sucky, not much of a challange after playing halo for ever.

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boxcrash
post May 26 2004, 12:42 AM
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Yeah these are pretty amazing.

I found a real time demo once upon a time that some German guys/group had designed that showed off there compression abilities.

It was several years ago and it was like 3-6gb of textures, sound, etc. all in a real time demo that was compressed to 46k or something like that. It was self executing demo that expanded itself and ran real time. I t was amazing stuff that blew me away, they where supposedly developing the compression tech for commercial use but that was the last I heard, they showed it off at some show or convention back then as well.

Also 56k is so dang slow i have not really got a chance or the patience to really research to see if it is the same peoples. ;) :D

This post has been edited by boxcrash: May 26 2004, 12:47 AM
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